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Fallout new vegas play after ending
Fallout new vegas play after ending









For instance, the Brotherhood of Steel might “take over Helios One and patrol the roads” if it makes sense for them to do so.

fallout new vegas play after ending

Not only does the Hoover Dam get taken over by the faction that controls it at the end of the game, but many other things in the world will change based on what the player chose to do. What this mod does is create a new end-game world that exists about two weeks after the original game’s climatic Hoover Dam battle. “The world doesn’t change the Dam battle still takes place as if nothing changed, if you help the Legion, they never take over New Vegas and NCR troopers are still around and act as if they haven’t lost yet, and if Goodsprings was taken over by the NCR, this isn’t represented at all.” Whilst these mods are great and allow you to continue after you conclude the battle of Hoover Dam, that’s all they do,” states mod creator Kazopert in the mod’s description. “You’ve all most likely heard of mods such as CAGE and Continue After Ending by McLion.

fallout new vegas play after ending

3 for being able to play past the ending, but I like Fallout: New Vegas because of. A new mod for Fallout: New Vegas, called FPGE (Functional Post-Game Ending) fixes the original version’s end game problems by letting you explore a world that has been altered by the decisions your character had made during the game. In Fallout 3 with the Broken Steel DLC you could play after the main.











Fallout new vegas play after ending